1/25/2024 0 Comments Bloons td battles best tower combo![]() The reason I say this is because the only thing that was really keeping it relevant, that being POD, got nerfed, meaning that wizard's only really unique and powerful option isn't as good as it used to be. I think wizard is currently one of the weakest towers in the game. Boomer - More or less where it should be.I'd probably side to putting it higher, though, due to 000 dart monkeys being quite literally essential. I think it should be either higher or lower, but not here. But a lot of its more expensive upgrades can be kinda bad, PMFC not withstanding. It may be the only tower in the game that is quite literally necessary to BB every map. Seeing BADS's success in CHIMPS recently though has made my views on dartling more favourable, though, so this might be reasonable. And while the t4 dartlings are fantastic, and 2/3 of the t5s are excellent, dartling is such a cost-intensive tower that I don't know if I'd put it this high. It pretty much needs the t4s to be even remotely usable. At low tiers, it barely accomplishes anything. Dartling - This is a case of a tower with some successful upgrades, but that in many cases just feels pathetic.Whether or not Maim and Esniper make up for it is debatable, but I think the 7th place may be reasonable. It's hard to overstate how completely horrible bottom path is. Sniper - Sniper is interesting, because it has 2 great paths and 1 path that may be the single worst upgrade path in the game.I would not personally put Bucc anywhere close to the top 10, despite how great Trade Empire is. Top path is fine, but while destroyer has its uses, carrier and flagship often just feel underwhelming for the cost investment. Trade Empire is insane, but it's worthless in multiple modes including CHIMPS, so it can't carry the tower. Buccaneer - Ok this is another very questionable placement.Spactory - Right behind sub, as it should be, this is good.Monkey Sub - Right behind ninja, as it should be, this is good.The only towers I think are arguably better are ones that aren't used for damage, namely village and farm. Every single one of its paths is excellent at what it does, and it has so many use cases. Ninja - Another very understandable placement.Village - You know what? This is justifiable, village is insane.Stronger Stim is absolutely insane, but I wouldn't put alchemist in the top 3, let alone #1 TT5 is outclassed hard by PMFC, Conc is decent but not incredible, Pbrew is decent but too much of a cost investment to be considered tower defining, R2G is fairly mediocre cash generation, and BMA is terrible outside of freeplay. ![]() Don't get me wrong, stronger stim is the best tower in the game, but not by such a large margin that it should win the #1 slot for the tower.
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